SKILL SORCERER
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SKILL SORCERER
Arrullo
* Max LV: 5
* Prerequisites: Warmer Lv. 2
* Type: Active / Special
* Description: Causes [Sleep] status on the target and surrounding cells. Disables chat while sleeping.
Cloud Kill
* Max LV: 5
* Prerequisites: Heaven's Drive Lv. 5
* Type: Active / Damage
* Description: Summons a 7 x 7 Poison Cloud, deals Continuous Magical Damage to all targets within a range. Has a chance to change the property of all who suffers from the damage.
Diamond Dust
* Max LV: 5
* Prerequisites: Deluge Lv. 3
* Type: Active / Damage
* Description: Calls a Cold Chill of Storm onto a targeted cell that deals Magical Damage that may cause [Freezing] status.
Earth Grave
* Max LV: 5
* Prerequisites: Earth Spike Lv. 5
* Type: Active / Damage
* Description: Deals damage to all targets in the range, and may cause Bleeding status.
Electric Walk
* Max LV: 5
* Prerequisites: Whirlwind Lv. 1
* Type: Active / Special / Damage
* Description: Creates a lightning under the feet of the caster. While the caster is walking, Wind Element Damage will generate.
Fire Walk
* Max LV: 5
* Prerequisites: Volcano Lv 1
* Type: Active / Special / Damage
* Description: Creates a fire under the feet of the caster, damaging all targets nearby and may cause [Burning] status.
Striking
* Max LV: 5
* Prerequisites: Flame Launcher Lv 1 / Frost Weapon Lv 1 / Lightning Loader Lv 1 / Seismic Weapon Lv 1
* Type: Active / Buff
* Description: Increases you and your party member's weapon ATK and Crit rate.
Vacuum Extreme
* Max LV: 5
* Prerequisites: Land Protector Lv 2
* Type: Active / Special
* Description: Pulls enemies in a 7x7 AoE into a targeted cell and disables movement for a short duration.
Poison Buster
* Max LV: 5
* Prerequisites: Cloud Kill Lv. 2
* Type: Active / Damage
* Description: Can only be used on targets that are poisoned. Causes the poison on the target to implode. Cancels [Poisoned] status on the target and deals damage that increases each hit every few seconds.
* -
Psychic Wave
* Max LV: 5
* Prerequisites: Dispell Lv 2
* Type: Active / Damage
* Description: Deals non-elemental magic damage and has a chance to stun the target.
Skill Level 1 2 3 4 5
Max Range 7x7 cells 7x7 cells 9x9 cells 9x9 cells 11x11 cells
Spell Fist
* Max LV: 5
* Prerequisites: Hindsight Lv 4
* Type: Active / Special / Damage
* Description: Can only be used while casting Lightning Bolt, Fire Bolt or Cold Bolt. Cancels the current bolt you are casting and imbues your weapon with said bolt and element. Your following attacks will deal {(ATK+MATK)*level of bolt casted} and will hit regardless of flee. Lasts 2-6 attacks depending on level of skill. Casting another skill will cancel Spell Fist.
Varetyr Spear
* Max LV: 5
* Prerequisites: Whirlwind Lv 4 / Seismic Weapon Lv 1
* Type: Active / Damage
* Description: Deals Wind element magic damage + physical damage and has a chance to stun the target.
Skill Level 1 2 3 4 5
Max Range 3x3 cells 3x3 cells 5x5 cells 5x5 cells 7x7 cells
Warmer
* Max LV: 5
* Prerequisites: Volcano Lv 1 / Whirlwind Lv 1
* Type: Active / Damage
* Description: Cancels Freezing and Frozen status in 7x7 AoE and prevents Freezing and Frozen for a certain duration. Also heals the target(s) every second for some amount of hp.
Skill Level 1 2 3 4 5
Duration 10s 15s 20s 25s 30s
* Max LV: 5
* Prerequisites: Warmer Lv. 2
* Type: Active / Special
* Description: Causes [Sleep] status on the target and surrounding cells. Disables chat while sleeping.
Cloud Kill
* Max LV: 5
* Prerequisites: Heaven's Drive Lv. 5
* Type: Active / Damage
* Description: Summons a 7 x 7 Poison Cloud, deals Continuous Magical Damage to all targets within a range. Has a chance to change the property of all who suffers from the damage.
Diamond Dust
* Max LV: 5
* Prerequisites: Deluge Lv. 3
* Type: Active / Damage
* Description: Calls a Cold Chill of Storm onto a targeted cell that deals Magical Damage that may cause [Freezing] status.
Earth Grave
* Max LV: 5
* Prerequisites: Earth Spike Lv. 5
* Type: Active / Damage
* Description: Deals damage to all targets in the range, and may cause Bleeding status.
Electric Walk
* Max LV: 5
* Prerequisites: Whirlwind Lv. 1
* Type: Active / Special / Damage
* Description: Creates a lightning under the feet of the caster. While the caster is walking, Wind Element Damage will generate.
Fire Walk
* Max LV: 5
* Prerequisites: Volcano Lv 1
* Type: Active / Special / Damage
* Description: Creates a fire under the feet of the caster, damaging all targets nearby and may cause [Burning] status.
Striking
* Max LV: 5
* Prerequisites: Flame Launcher Lv 1 / Frost Weapon Lv 1 / Lightning Loader Lv 1 / Seismic Weapon Lv 1
* Type: Active / Buff
* Description: Increases you and your party member's weapon ATK and Crit rate.
Vacuum Extreme
* Max LV: 5
* Prerequisites: Land Protector Lv 2
* Type: Active / Special
* Description: Pulls enemies in a 7x7 AoE into a targeted cell and disables movement for a short duration.
Poison Buster
* Max LV: 5
* Prerequisites: Cloud Kill Lv. 2
* Type: Active / Damage
* Description: Can only be used on targets that are poisoned. Causes the poison on the target to implode. Cancels [Poisoned] status on the target and deals damage that increases each hit every few seconds.
* -
Psychic Wave
* Max LV: 5
* Prerequisites: Dispell Lv 2
* Type: Active / Damage
* Description: Deals non-elemental magic damage and has a chance to stun the target.
Skill Level 1 2 3 4 5
Max Range 7x7 cells 7x7 cells 9x9 cells 9x9 cells 11x11 cells
Spell Fist
* Max LV: 5
* Prerequisites: Hindsight Lv 4
* Type: Active / Special / Damage
* Description: Can only be used while casting Lightning Bolt, Fire Bolt or Cold Bolt. Cancels the current bolt you are casting and imbues your weapon with said bolt and element. Your following attacks will deal {(ATK+MATK)*level of bolt casted} and will hit regardless of flee. Lasts 2-6 attacks depending on level of skill. Casting another skill will cancel Spell Fist.
Varetyr Spear
* Max LV: 5
* Prerequisites: Whirlwind Lv 4 / Seismic Weapon Lv 1
* Type: Active / Damage
* Description: Deals Wind element magic damage + physical damage and has a chance to stun the target.
Skill Level 1 2 3 4 5
Max Range 3x3 cells 3x3 cells 5x5 cells 5x5 cells 7x7 cells
Warmer
* Max LV: 5
* Prerequisites: Volcano Lv 1 / Whirlwind Lv 1
* Type: Active / Damage
* Description: Cancels Freezing and Frozen status in 7x7 AoE and prevents Freezing and Frozen for a certain duration. Also heals the target(s) every second for some amount of hp.
Skill Level 1 2 3 4 5
Duration 10s 15s 20s 25s 30s
desaparecido- Aprendiz
- Mensajes : 60
Contribución : 127
Reputación : 3
Fecha de inscripción : 13/01/2011
Zatch-RO :: Server :: Guías y trucos
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